A Vortex Particle-on-Mesh Method for Soap Film Simulation

Abstract
This paper introduces a novel physically-based vortex fluid model for films, aimed at accurately simulating cascading vortical structures on deforming thin films. Central to our approach is a novel mechanism decomposing the film’s tangential velocity into circulation and dilatation components. These components are then evolved using a hybrid particle-mesh method, enabling the effective reconstruction of three-dimensional tangential velocities and seamlessly integrating surfactant and thickness dynamics into a unified framework. By coupling with its normal component and surface-tension model, our method is particularly adept at depicting complex interactions between in-plane vortices and out-of-plane physical phenomena, such as gravity, surfactant dynamics, and solid boundary, leading to highly realistic simulations of complex thin-film dynamics, achieving an unprecedented level of vortical details and physical realism.
Authors
Ningxiao Tang, Liangwang Ruan, Yitong Deng, Bo Zhu, Bin Wang, Baoquan Chen
Publication Year
2024
http://eng.bigai.ai/wp-content/uploads/sites/7/2024/07/vortex-bubble.pdf
Publication Venue
ACM TRANSACTIONS ON GRAPHICS (SIGGRAPH 2024)
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